:: 2026
in Codex, with xhigh thinking effort · view gist
in Codex, with xhigh effort · view gist
in Codex, with xhigh thinking effort · view gist
in Codex, with xhigh thinking effort · view gist
via Kimi platform playground (zero shot, no agent) · view gist
4-bit quant; had to manually fix a few stupid syntax errors · view gist
2-bit quantized, run via DwarfStar4 · view gist
Q4 quantized · zero-shot · view gist
:: 2025
zero-shot · view gist
single-shot · view gist
single-shot · view gist
:: Prompts
Each game has a single fixed prompt, used as-is with no follow-ups:
Create a beautiful and fully functional Minesweeper clone in HTML/JS/CSS (all in one file).
Create a simple but functional real time strategy (RTS) game similar to old WarCraft, StarCraft or Command & Conquer games. The player should be able to build buildings, create units, gather resources and should uncover the whole map. No AI or multiplayer needed. Use simple but nice-looking graphics. No sound. Implement everything in HTML/CSS/JS, everything in a single file (you can use 3rd-party js or css libraries/frameworks via CDN).
I want you to create a simple Minecraft clone (3d first-person view, movement around, place and destroy blocks, mine resources, fight mobs) in HTML/JS/CSS, all in one file (no build system, but you can use 3rd party frameworks/libraries from CDN if needed).
Create a simple 3d flying simulator game - physics, terrain, other planes (think WW1 biplane dogfight game), in HTML/JS/CSS. All in one file, no build system, but you can use third-party frameworks/libraries from CDN.